Canva acquires Cavalry and MangoAI, continues building all-in-one platform
Creative suite provider Canva has announced the acquisition of two startups: Cavalry develops tools for 2D motion design and animation, primarily for advertising and marketing. MangoAI builds AI-powered systems for optimizing video advertising. With these acquisitions, Canva aims to expand its position as a marketing solution and close gaps in its professional creative offering.
Motion editing for Affinity suite
Canva plans to integrate Cavalry’s new tools into Affinity, its professional creative suite, which the company acquired in 2024. With Cavalry, Canva is expanding Affinity with motion-editing capabilities. “By bringing Cavalry together with Affinity, we’re closing this gap and unlocking a complete professional suite that encompasses photo, vector, layout, and now motion editing,” the company writes in a blog post. “Together, these tools form the foundation of a complete creative OS for professional work, while maintaining the depth and control that professional creatives rely on,” it continues.
Stealth startup MangoAI has developed AI systems designed to automatically improve video advertising performance. The first product helped customers create, launch, and analyze ads to optimize future campaigns. MangoAI was founded by Nirmal Govind, former Vice President of Data Science & Engineering at Netflix, and Vinith Misra, ex-data scientist at Netflix and Roblox. Govind will become Canva’s first “Chief Algorithms Officer,” while Misra will work on improving Canva’s marketing products.
Marketing offensive with video ads
In June 2025, Canva already acquired marketing intelligence startup Magicbrief and later in the year launched Canva Grow, a growth tool for asset creation and performance measurement. At Web Summit Qatar, co-founder and COO Cliff Obrecht told TechCrunch that Canva Grow is running “incredibly well”.
With the new acquisitions, Canva aims to strengthen its marketing solution through video creation and more granular measurement. The company closed 2025 with annualized revenue of 4 billion dollars, serving more than 265 million users and 31 million paying customers.
